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Joseph Kaminski

History, Sociology, & More

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June 25, 2018

technology

Capitalism

Infrastructure, Transportation, and Mechanization: The Creative Destruction of the American System

From the period of 1790 – 2000, the United States had gone through a process of creative destruction, which essentially is the economic materialistic perspective of witnessing one way of life collapse in favor for a newer ideal. Joseph Schumpeter, author of Capitalism, Socialism, and Democracy, defined creative destruction as a “process of industrial mutation”,

The Postmodernization of Sex, Gender, and HIV

The Postmodernization of Sex and Gender by William Simon is an interesting example on how modern idealism has changed over time. Postmodernism is essentially the modern-day brain-child of Western philosophy which focuses on the “construction of truth” throughout world views, religion, and identity. When understanding the “truth”, one must be willing to accept newly furnished

Printing the Internet: Preserving our Digital History

We oftentimes hear of historians archiving old documents onto a digital server, bloggers recording their thoughts on white screens, and news articles being published via social media. We use digital ‘encyclopedias’ like Wikipedia rather than opening actual books. Credible newspaper after newspaper have ditched the old fashioned art of publishing to save costs and increase viewers. In

technology-kagan-featured

Merging Technology with Kagan

If you’re in the public education system, then you’ve heard about (or have been forced to use) Kagan activities like Bloom’s Taxonomy Questions and the Fan-n-Pick Strategy – two methods to incite engagement through knowledge-based questions that we’ll be talking about today. I personally have a bias against Kaganist (clever pun, please love it) activities, but

Pokemon GO: Nintendo’s Gimmicks

For a company that is relatively famed in the handheld gaming industry, Nintendo has been so utterly turned off by mobile game platforms for the longest time. Pokemon GO is the first actual step Nintendo, the company of “innovation ahead of its time” has ever made. Yet this first step has been a very successful one, with Nintendo making $35 million within its first two weeks of launch.

Betamax vs VHS: The Videotape Format War

Lasting from the late 1970s and pursuing into the 1980s, the videotape format war influenced the modern world through intense capitalistic competition between the models of consumer-level analog videocassettes and cassette recorders. The two sides? The Betamax and the Video Home System, commonly referred to as the VHS. It’s kind of amazing to think of this in a “historical” sense. But, it’s also how modern technology works. The VHS won this war, becoming the dominant home video format for a period of time, but ultimately it would become obsolete on its own terms.

Civilization VI

Sid Meier’s Civilization series is a highly rated turn-based historical strategy game which allows one or more human players to compete against computer-controlled artificial intelligence in a race to expand from a small kingdom of just a few tiles to an enormous empire which spans the entire map. The goal is rather simple: each player will attempt to make their specially designed nation or ethnic group superior when comparative to the others and to win the game through different elements: from science and culture to domination and diplomatic skills.

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