Video games have come a long from being a niche hobby. Everyone’s a gamer from your older relative who’s platform of choice is Facebook, to perhaps sons, daughters and younger siblings that play Minecraft on the family computer. They have become a mainstream part of society as can be seen by the Pokemon Go phenomenon.
This is a general education post on how students can use their “individual differences” in the classroom to understand subjects clearly. There are four proposals on how individual differences should be used in a classroom environment, and this post is dedicated to merging the theory of “multiple intelligences” into the four proposals. Disclaimer: this post
In the last installment of Professionalizing History, we talked about the new age question of whether or not it’s important to apologize for mistakes we’ve made in the past. I highly recommend reading this series in order by publish date in order to fully understand what it means to professionalize history. This time around, I’d like to
For centuries, marriage has been considered a necessary factor in society. One that creates a family unit to work in society while “training” the next generation – the married couples’ kids. We’ve seen multiple changes in social roles – especially in the so-called typical family unit – in the last few decades; thus, we’re seeing the social value of family change before our very eyes. Is being single psychologically better than being married?
If you think about it from an evolutionary standpoint, procrastination seems like a pretty terrible trait. Consider the nomadic tribes of primitive humans: Those early men and women who had to survive without WiFi and grocery stores. Imagine what would have happened to those early tribes if several well-endowed, good hunters decided “eh, we’ll chase the food down tomorrow morning.” They wouldn’t have survived. Humanity might have been delayed, even.
For a company that is relatively famed in the handheld gaming industry, Nintendo has been so utterly turned off by mobile game platforms for the longest time. Pokemon GO is the first actual step Nintendo, the company of “innovation ahead of its time” has ever made. Yet this first step has been a very successful one, with Nintendo making $35 million within its first two weeks of launch.
The H.M.S. Pinafore, also known as The Lass That Loved a Sailor, is a comic opera which was first presented at London’s Opera Comique on May 25th, 1878. It should be relevant to discuss how successful this play was during its original running, having exactly 571 performances before fading off the stage – making it the second-longest running of a musical theatre piece at the time. The fourth collaboration between Gilbert and Sullivan, H.M.S. Pinafore was their first international sensation and eventually becoming one of the most intriguing plays of the era.
A History of the Wife is one of the best sociological works containing immense historical attributes and impactful perspectives that stuck with me from beginning to end. From the biblical tales of Adam and Eve to the late 1990’s representation of Hillary Clinton, author Marilyn Yalom drew records of historical significance and combined them with written analysis. A senior scholar at the Institute for Women and Gender at Stanford University (as of 2002), Marilyn Yalom obviously is an expert in the sociological constructs of gender and the passion for understanding the “roles” of husband and wife are blatantly obvious through every page.
We live in a society that has beat the dead horse in a sense when it comes to the word “terrorism”. Ever since 9/11, our American senses have been short-shocked to imagine religion in the form of Islam to be the only form of “terrorism”. This is a horrendous misconception, with Americans going as far as completely ignoring domestic terrorism right before their very eyes because “the suspect doesn’t look like what we’ve been told a terrorist is.”
I know this is a little late in terms of technology and updates, but if you’re on Facebook you’ve noticed that the traditional “like” system has replaced itself with an optional range of emoticons. From “like” to “love” to “haha”, “wow”, “sad”, and “angry”; this new system allows interaction between social media aficionados to be more complex than ever before. It’s more than obvious why Facebook turned to this new system: a major flaw that’s plagued simple conversation since the beginning of instant messaging. Users have been forced to “like” messages coming from grieving widows and cancer patients. A bit of an, erm, awkward experience from both sides if you really think about it.