We oftentimes hear of historians archiving old documents onto a digital server, bloggers recording their thoughts on white screens, and news articles being published via social media. We use digital ‘encyclopedias’ like Wikipedia rather than opening actual books. Credible newspaper after newspaper have ditched the old fashioned art of publishing to save costs and increase viewers. In
Stardew Valley is an incredible game not only for its gameplay but for the sociological impact it has within its choices. If you’re into video games, especially of this genre, you need to ignore this review and just go pick it up for $15 on Steam like right now. Seriously, don’t spoil yourself. This post contains spoilers for the game, obviously. However, I’ll try to give as few spoilers as possible, so expect some details to be rather vague.
I’ve had quite a few different types of history classes. Some of them are long, drawn out lectures with the teacher droning on and on about the economic expansion of colonial America for what seems like hours. Others have been interactive group-versus-group activities that fall just short of being games. Many, throughout Middle and High School, have been bubble worksheets, coloring books, and word searches. But, something crossed my mind a few days ago. With new advances in technology and design, and with entertainment seeming to merge with information…could a classroom environment be structured using video games?
While I don’t believe traditional retail is dying, I do believe it’s transforming. The buy-and-sell process is still very well seen even with big online dealers such as Amazon. Instant access is huge for customers. Accessability is huge. Why would anyone want to get in their car and drive somewhere when they can lounge around in their underwear and purchase the next Fifty Shades of Grey or whatever the general population has decided is “good fiction” from the luxury of their own home? Traditional retail is attempting to step into a world of convenience. The conventional store front is evolving into an online webpage.